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Macbook Pro

2012

I modeled this Macbook Pro as part of a 3D modeling course during my sophomore year at RIT. The project goal was to create a highly-detailed prop that could be used for a game or machinima movie. I thought the Macbook Pro provided unique modeling challenges, specifically the very hard edges in some places which contrast with very soft ones in other places proved to be quite a challenge to accurately recreate. The model uses very high resolution textures.

Images:

Picture of Macbook Pro Picture of Macbook Pro Picture of Macbook Pro