Portfolio — Image :
Macbook Pro
2012
I modeled this Macbook Pro as part of a 3D modeling course during my sophomore year at RIT. The project goal was to create a highly-detailed prop that could be used for a game or machinima movie. I thought the Macbook Pro provided unique modeling challenges, specifically the very hard edges in some places which contrast with very soft ones in other places proved to be quite a challenge to accurately recreate. The model uses very high resolution textures.